2026
Flagship
North Campus
Design director
A 100-acre product campus identity — wayfinding, software, and the public face of a factory that had never had one.
Designer & Builder · Austin
A personal foundry for product, design, and systems. One practice. No handoffs. Built to last.
The craft scale
01
A single product, finished. Interfaces that feel inevitable. Hardware that disappears into use.
02
Teams, pipelines, and platforms that compound. Design systems that survive ten years of iteration.
03
Work that changes how people move, decide, and build. Ambition measured in civilizations, not sprints.
I've done the impossible before.
Scaling for massive capacity
12
Years
Building in public and in the dark
40+
Products
Shipped under one practice
1
Roof
Research, craft, and production together
1B
People who could use the next thing I make
10M
Hours of attention I refuse to waste
1
Standard: if it isn't beautiful, it isn't done
A practice built for Earth and orbit
Combining research, craft, and production all under one roof.
2026
Flagship
Design director
A 100-acre product campus identity — wayfinding, software, and the public face of a factory that had never had one.
2025
Systems
Product lead
An operating layer for energy sites. Operators see the whole plant in one glance. Alarms become sentences.
2024
Film
Director
A six-minute launch film. No stock footage. No voiceover clichés. Just steel, sky, and a clock that actually mattered.
2023
Product
Founding designer
A field tool for crews who work with gloves on. Giant type, one-thumb flows, and a battery that lasts a shift.
Studio
Brand, film, and the objects people hold
Product
Software that operators trust at 3 a.m.
Systems
The rails everything else runs on
Beyond
Whatever the next roof needs to cover
The next step